104 cards found.

Airborne Aid

Sorcery {3}{U} (4)

Draw a card for each Bird on the battlefield.
"We help our Southern Order comrades as much as we can. But the Cabal's insidious influence spreads, dividing our forces and leaving new arrivals to fend for themselves."
—Commander Eesha



Color Identity: U,Blue
Printings:
Onslaught ()

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Formats:

Airborne Aid

Sorcery {3}{U} (4)

Draw a card for each Bird on the battlefield.



Color Identity: U,Blue
Printings:
Onslaught ()

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Armored Griffin

Creature Griffin   2 / 3   {3}{W} (4)

Flying, vigilance



Color Identity: W,White
Printings:
Masters Edition II ()

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Armored Griffin

Creature Griffin   2 / 3   {3}{W} (4)

Flying, vigilance



Color Identity: W,White
Printings:

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Armored Griffin

Creature Griffin   2 / 3   {3}{W} (4)

Flying, vigilance



Color Identity: W,White
Printings:
Portal Second Age ()

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Armored Griffin

Creature Griffin   2 / 3   {3}{W} (4)

Flying, vigilance



Color Identity: W,White
Printings:
Masters Edition II ()

Foreign Names:

Formats:

Armored Griffin

Creature Griffin   2 / 3   {3}{W} (4)

Flying, vigilance



Color Identity: W,White
Printings:
Portal Second Age ()

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Banshee's Blade

Artifact Equipment   {2} (2)

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)



Color Identity:
Printings:
Mirrodin ()

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Banshee's Blade

Artifact Equipment   {2} (2)

Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)



Color Identity:
Printings:
Mirrodin ()

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Blood Hound

Creature Dog   1 / 1   {2}{R} (3)

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.



Color Identity: R,Red
Printings:
Mercadian Masques ()

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Blood Hound

Creature Dog   1 / 1   {2}{R} (3)

Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound.
At the beginning of your end step, remove all +1/+1 counters from Blood Hound.



Color Identity: R,Red
Printings:
Mercadian Masques ()

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Chameleon Spirit

Creature Illusion Spirit   * / *   {3}{U} (4)

As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.



Color Identity: U,Blue
Printings:
Mercadian Masques ()

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Chameleon Spirit

Creature Illusion Spirit   * / *   {3}{U} (4)

As Chameleon Spirit enters the battlefield, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.



Color Identity: U,Blue
Printings:
Mercadian Masques ()

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Clear the Land

Sorcery {2}{G} (3)

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.



Color Identity: G,Green
Printings:
Mercadian Masques ()

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Clear the Land

Sorcery {2}{G} (3)

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.



Color Identity: G,Green
Printings:
Mercadian Masques ()

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Crown of Ascension

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
"Wisdom, clear my eyes."



Color Identity: U,Blue
Printings:
Onslaught ()

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Crown of Ascension

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.



Color Identity: U,Blue
Printings:
Salvat 2005 ()

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Crown of Ascension

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.



Color Identity: U,Blue
Printings:
Onslaught ()

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Crown of Fury

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
"Passion, fire my heart."



Color Identity: R,Red
Printings:
Onslaught ()

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Formats:

Crown of Fury

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.



Color Identity: R,Red
Printings:
Onslaught ()

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Formats:

No results found.
Bummer

104 cards found.